Hoi4 combat width

Arguably the most important part of an HOI4 military, most of the game’s combat mechanics revolve around divisions slugging it out with their evil counterparts on the opposing side. COMBAT WIDTH. The main distinguishing feature between any two divisions is their makeup in the Division Designer..

Most infantry and tank battalions have a combat width of 2, so dividing 90 by 2 will give you a combat width of 45. Next up on the chopping block is the forest and jungles. Their new combat width is now 84, which divides down to 42. Hills have a combat with of 80, so it’ll be 40. Mountains, on the other hand, are 75, which divides down to 37.5.This mod reimagines the way units affect organization and combat width in order to reflect the historical reality of which division templates proved to be the most optimal during World War 2. ... The vanilla version of HOI4 also arbitrarily assigned a standard combat width of 80 to prevent infinite unit stacking in provinces. This led players to …

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Leveraging the full 80 width of 368 attacks against the 20 width of 174 defense isn't leaving 75% of the attacks undefended, only about 52.7%. Granted, this does mean that the 40-wides still have an advantage in that 100% v the 50% would see only 5.4% of the attacks undefended, that isn't the 50% your chart seems to suggest. 14 15-Width Infantry: Desert Specialists. If players are looking for a cheaper and lighter variant of the standard infantry template, a 15-width is their best bet. Requiring less equipment and ...Having an itchy scalp can be a major annoyance, and it can also be a sign of underlying scalp issues. Fortunately, there are a variety of shampoos available that can help soothe an itchy scalp and provide relief. Here are some of the best s...The more directions you attack from, the larger the front, and the less combat width matters. Urban terrain is typically isolated and can be surrounded (somewhat negating combat width). Marshes should always be avoided. Mountains are 75W + 25W / front (so use 15W or 25W divisions, always) In this condition, the following are the combat widths:

This is because over-width divisions provide extra base statistics that are then modified simultaneously by all combat modifiers, including the over-width penalty. This is defined by the game as a -1.5% modifier to all divisions for each 1% over the combat width. However, the over-width penalty is capped at 33%, a value frequently exceeded by ...The combat width of the units is the sum of the width of their combat battalions. For example a simple 1936 infantry divisions made of 2 regiments 3 infantry battalion each will have a combat width of 12 (6*2 since infantry has a width of 2). 2: infantry (all of it), cavalry, light and medium tanks, self-propelled anti-tank and anti-air guns.Retrieved from "https://hoi4.paradoxwikis.com/index.php?title=Combat_width&oldid=61737" This page …TLDR: After AAT, divisions with combat width lower then 12 and higher then 40 are useless. The best combat widths for non-specialized divisions are 14/15 and 18, if you want to go for larger divisions use 24/25 or 35/36. In general, larger divisions take more penalties, however the penalties are only in the low single digits. Today unlimited divisions can get into every battle! What will this change? Probably a lot. We're going to be playing as Japan and see how powerful China bec...

I didn't find anything by searching but it seems like combat widths don't follow the 80 for attacking from one province and +40 for each flank that the base game does. As far as I can tell it will let me attack from one direction with 60 width and open up +20 more for each flank, but I've also seen what looks like weird random widths for other ...Select a random division in question and it will be on the bottom of the middle column of stats. You will want a template that is generally either 20 or 40 width but so long as they are multiples of either 10, 20, or 40, it does not matter too much. You can run even smaller combat width provided you understand the consequences if you do so and ...May 5, 2021 · Now, the post says, in a bid to “shake up the 40/20 width meta”, many terrain types are having their maximum combat width tweaked away from multiples of ten, to encourage different shapes and sizes of divisions to be used. Provinces’ width stats will now range from 75 (mountains) up to 96 (urban). Plains provinces get a new combat width ... ….

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Combat width is an evaluation of the combat facing a division takes up. Each battalion in the division adds 1 (AA, AT), 2 (most) or 3 (ART, SPG) to combat width. Support companies add cw 0. An infantry division with one infantry battalion is cw 2. An infantry division with nine infantry battalions is cw 18.This means with 2x10w, at some point through the battle one of the 10w will get beat up while a single 20w would inflict more losses for the same equipment. This is my understanding of it anyway. I think 10w have their uses, and are more flexible, but they are much less efficient across large fronts like in Europe.

I would assume its the same width as the type of tile you're trying to invade, unless there is a specific combat width for a "beach". International-Key723 • 2 yr. ago. Dammn 2028 hrs in the game and never gave naval combat with a thought lol 😆. International-Key723 • 2 yr. ago.This mod reimagines the way units affect organization and combat width in order to reflect the historical reality of which division templates proved to be the most optimal during World War 2. ... The vanilla version of HOI4 also arbitrarily assigned a standard combat width of 80 to prevent infinite unit stacking in provinces. This led players to …

freckle student dashboard What is peoples opinions of optimal combat width? Considering the line is 80 (+40 per additional province) my view is that it makes sense that division with should be either 10 or 20 (20 preferred for me) yet I have seen people mention up to 26. Just wandering what people find works best. Right now I find 20 seems theoretically the most …Apr 22, 2023 · The 18 Width Infantry Template The 28 Width Infantry Template The 42 Width Infantry Template Pure Infantry. Pure infantry can be useful because it is cheap to produce and uses minimal fuel. Using only infantry allows you to stay at 10 combat width, which offers the best organization for the combat width. h3655 038actual size of a 6x6 post Explanation: This is your decent all round template that you can field globally to defend your frontline since most of times your divisions will be fighting in the forest or jungle, and the forest and jungle give 84 combat width and 42 additional. 21-width template is a great multiple for this situation. Future Tweaks: Add support anti-tank if you … rise.canton Admiral2Kolchak • 1 yr. ago. Purely statistically speaking 10 widths are the most optimal, however combat width is not as an important stat compared to earlier versions of the game. Generally speaking you are fine having any width between 10 and 45. There are some widths that aren’t to great however 23-25 isn’t the best and 32-38 is also ...level 2. Op · 3 mo. ago. I would say 45 is the most suitable width for tank divisions on plains. 2. level 2. · 3 mo. ago Fleet Admiral. No. the meta division size is small, but slightly bigger than whatever your opponent is using, or equivalent if you don’t have any coordination. That usually ends up in the 18-24 range. flirty quotes laugh cute funny love quotes for himflower charge minecraftu of m dearborn bookstore Go to hoi4 r/hoi4 • by Throwaway20161954. View community ranking In the Top 1% of largest communities on Reddit. Whats the new combat width meta? My 14/4s have gone to poo, whats the new division template meta? comments sorted by ...Explanation: This template is suitable and designed to fight in desert or plains that give 90 combat width and 45 additional because 15 width is a great multiple for this situation. Future Tweaks: Add support anti-tank if you are at war against Germany or country that produces tanks. eastmarch treasure map 1 The more directions you attack from, the larger the front, and the less combat width matters. Urban terrain is typically isolated and can be surrounded (somewhat negating combat width). Marshes should always be avoided. Mountains are 75W + 25W / front (so use 15W or 25W divisions, always) In this condition, the following are the combat widths: To copy directly from the previous link, these are the bonuses a 10 Width has over a 20 Width: Stat Two 10 Width % compared to One 20 Width HP 1.03% Organization 79% Soft Attack 41.45% Hard Attack 17.58% Defense 11.18% Breakthrough 25.04% Manpower 8.26% Total Production Cost 27%. is furfrou goodmyadventist health.pleiadian woman I'm actually building 18 width line infantry, 15 width marines, 10 width paratroopers, and 25 width mountaineers, using marines in jungle and marsh, moutaineers is hills and mountains Now they just need to buff armor because at moment I think its pretty severely underpowered. That's why 40w are better for attacking, because they need to stack more stats to overcome the maluses from attacking, while 20w is enough with the buffs from defending. The biggest width for a battalion is 3. There can be a total of 25 battalions. 3x25=75 maximum width. That's why.