Cemu use motion greyed out - Usage. Install Cemu and cemuhook. Download cemu-no-gyro. In the Cemu menu click on Options->GamePad motion source->DSU1->By Slot. Tap any button on your controller and it will be auto-detected by cemu-no-gyro. Load the game and adjust the game's motion control settings to your liking. For example if you just want to use motion controls in the ...

 
I use an original first party Nintendo Switch Pro controller. I have the last version of BetterJoyForCemu_v6-Nightly-9_x64. Gyro works perfectly on the Switch. Cemu and Cemuhook are updated. Cemu 1.16.0d and Cemuhook 0.5.7.3. No motion control source (DSU1 by MAC) is detected. I checked the server and port and is (127.0.0.1) localhost 26760.. Today's rosary saturday

Steam supports basically every feature for the DS5/DualSense (I prefer DS5) including rumble and gyro. But the gyro won't work with CEMU since it doesn't hook into it properly. Hopefully soon DS4Windows gets full support for it so yep can put that old tired DS4 away for good. dSpect • 3 yr. ago.So I know that CEMU supports motion controls natively now if you have joycons or the pro controller. But since Power A is officially licensed by Nintendo shouldn’t the motion controls work with CEMU? I have been trying to use mine for motion controls but the option is greyed out. The controller is also recognized as a “Switch Pro Controller”. Motion Controls/Gyro enabled but not available in game. Just as the title says. Settings seem to believe they are enabled, but none of the compatible games offer menu options for motion controls. Configured and reconfigured profiles - following the official guide as well as video guides, searched this sub and other forums high and low.0.5.6.4 - Render cemuhook UI text in the status bar when game list is visible, add some additional log output (checksums for all loaded modules, status of custom timers, precompiled shaders, and fence skip) 0.5.6.3 - Add compatibility with Cemu 1.11.4.It won't let me use amiibo. Whenever I get to the scan screen everything ( in this example picture) that's circled is grayed out and won't let me select it. The crossed/slashed-out stuff doesn't even show either. Then a popup says not API not verified or no internet connection even though I'm connected. I tried in Smash Ultimate, I tried in ...When setting the emulated controller to "Wii U GamePad" and adding an official Nintendo Switch Pro Controller through the SDLController API, all controller features that Cemu supports are functional except for the "Use motion" option, which is disabled and greyed out in the UI.Motion Controls/Gyro enabled but not available in game. Just as the title says. Settings seem to believe they are enabled, but none of the compatible games offer menu options for motion controls. Configured and reconfigured profiles - following the official guide as well as video guides, searched this sub and other forums high and low. Googling this problem gives me no results. Thanks in advance! Shut down the thrid party software, delete your current controller profile, restart cemu and setup the controller again with SDL which works directly in cemu and will allow you to use motion controls. This worked!I just picked up a switch pro controller, and I've got it hooked up with USB, picked up in Cemu using the SDL api, and I've set the motion controls checkbox to on in the controller settings, but I get no motion controls in BOTW. As per the Controller Set up Instructions, I've got Cemuhook set to Default Source for motion controls.This can be a bit annoying since the motion controls will also trigger if you slide the Joy-Cons into the makeshift holder. To disable motion controls entirely while using Joy-Cons, go to the Main Menu and select Settings in the bottom left corner. From there, hit A on Control Mode to change it from Motion Controls to Button-Only Controls.I cannot for the life of me figure out why the "Use motion" option in the controller settings is greyed out. :(Here's what I've tried so far: I have tested on 3 seperate official Switch pro controllers (2 normal, one GameCube) with the same results. I have confirmed that they all support gyro in BOTW on Switch. I am currently using Cemu 1.26.2f. Usage. Install Cemu and cemuhook. Download cemu-no-gyro. In the Cemu menu click on Options->GamePad motion source->DSU1->By Slot. Tap any button on your controller and it will be auto-detected by cemu-no-gyro. Load the game and adjust the game's motion control settings to your liking. For example if you just want to use motion controls in the ... Navigate to Settings, then All Settings. Afterward, select Game Mode Settings. In this menu, you can turn Game Mode on or off. Once it’s on, you can alter the settings to your liking. 1. Turn Off Game Mode On Samsung Smart TV. If you’re trying to turn your Samsung TV’s Game Mode on or off, the process is the same.Step 2: Restart your PC, mouse2joystick should be fully installed. Step 3: boot up mouse2joystick again. Step 4: Boot up Ryujinx and press. “options>settings>input>player 1 configure”. At this point if you press F1 your cursor should disappear, press it again it …Motioncontrols in BOTW grayed out in options. I am using a Switch Pro Controller with BetterJoyForCemu. My gyro is detected and works just fine in motioncontrol shrines, but when i go to options to turn on motioncontrols for aiming it is just grayed out (can't be turned on). Dec 5, 2021 · Ensure your controller is registered with DS4Windows. Navigate to the Settings tab. Enable UDP Server. This should say 127.0.0.1 with port 26760. Open the Cemu application. On the top bar, go to Settings -> Input settings. Change Emulate controller to Wii U Gamepad. Change Controller API to XInput. Change Controller to Controller X. The adapter is great for all things except CEMU where changing "motion controls" to be on is grayed out. I believe I've tried almost all combinations of Xinput, Directinput, and SDL controller input with the adapter 2 in windows and switch mode. For some reason "motion controls" is always grayed out and I have no way of adding gyro.I launched Cemu-2.-36-x86_64.AppImage. In Cemu, options, Input settings. Emulated controller → Wii U GamePad. Controller, I deleted the old configuration by sectioning (-) and creating a new configuration (+) API → SDLController and Controller → Nintendo Switch Pro Controller, select Add. Then I click Settings and check Use motion.For anyone with the same setup, here's what I did: Download cemuhook. Extract it into cemu's folder. Download BetterJoy for cemu (there's a link in cemuhook's guide). Connect your 8bitdo in switch mode. Better if you can plug it in (less latency). Run BetterJoy, it will detect your controller. Run cemu and in options, you have a new cemuhook ...Motion Controls/Gyro enabled but not available in game. Just as the title says. Settings seem to believe they are enabled, but none of the compatible games offer menu options for motion controls. Configured and reconfigured profiles - following the official guide as well as video guides, searched this sub and other forums high and low.Dec 5, 2021 · Ensure your controller is registered with DS4Windows. Navigate to the Settings tab. Enable UDP Server. This should say 127.0.0.1 with port 26760. Open the Cemu application. On the top bar, go to Settings -> Input settings. Change Emulate controller to Wii U Gamepad. Change Controller API to XInput. Change Controller to Controller X. OK, this makes sense, so when I initially used the android motion censor method you have to initially edit the serverIP to equal the 192.x.x.x address as opposed to the loopback, so …I cannot for the life of me figure out why the "Use motion" option in the controller settings is greyed out. :(Here's what I've tried so far: I have tested on 3 seperate official Switch pro controllers (2 normal, one GameCube) with the same results. I have confirmed that they all support gyro in BOTW on Switch. I am currently using Cemu 1.26.2f.My shaders button is greyed out in Minecraft. Okey guys, I really need help. I have looked all over the internet but i can´t find a solution to my problem. I have downloaded a shader and I have put in in my "shaderpacks" folder. I have also installed Optifine. But when i go into the Video settings the shaders button is greyed out.Follow the guide above. Run Cemu from Steam/Big Picture, but first go to Cemu's Steam shortcut and open "Controller Options": Check " Enable Overlay on Non-Steam Game ". Uncheck " Allow Desktop Config in Launcher ". Set " Steam Input Per-Game Setting (requires game re-launch) " to " Forced Off ".You can. And “also use for buttons / axis” has nothing to do with it. That just lets you not setup the input in cemus settings if you have it ticked. Don't use "also use for buttons/axis" if you already have your controller mapped in "Input settings". It's not necessary. Here's a quick tutorial on how to use the Switch Pro Controller's motion controls on Cemu.All you need is a Switch Pro controller connected to your PC, and C...So now you have an ordinary 360 controller (as far as windows is concerned) for cemu to use, and to use the motion controls you need cemuhook. Here's the cemuhook guide to motion, read the DS4Windows section and the 'after setting up motion provider' section. Edit: yes use ryochans, the original DS4Windows is basically deprecated.Follow the steps below: Go to your Cemu Folder. Right-click on Cemu, and click on Properties. Go to Compatibility, and tick enable Disable fullscreen optimizations and Run this program as an administrator. Next, go Change high DPI Settings. Tick the Program DPI option and High DPI scaling Override.Apr 19, 2023 · https://stfly.me/5DHYbopen link above and watch this to know how to get the real link: https://www.youtube.com/watch?v=TJ8r_UPSy94 Oct 3, 2022 · Having done all of that I could now use motion controls in Cemu. Now this is where the bug is happening. Once I am using Nintendo Switch Pro Controller (SDLController), I can no longer edit the controller mapping. All the button mapping boxes are greyed out, The default controller mapping is wrong. It has A set to b, B set to a, X set to y, Y ... Image of the window that appears after you click + Icon and the settings you have to select THE SECOND TIME. After you copy the settings click Add. Below is the window you will see after you click Add. Notice that the Controller that is selected is Keyboard [Keyboard] As you can see all the key bindings are greyed out.You can. And “also use for buttons / axis” has nothing to do with it. That just lets you not setup the input in cemus settings if you have it ticked. Don't use "also use for buttons/axis" if you already have your controller mapped in "Input settings". It's not necessary.I'm, trying to use Cemu with a Switch Pro controller. I'm using Cemu 1.15.1 and BetterJoyForCemu to emulate the Switch Pro controller into an Xbox 360 one and with that I was successful. Now everything works except for the motion controls. I came across a youtube tutorial where they get it to work on Cemu 1.11.3 by going to Options>Gamepad ...I am having issues with motion controls on cemu 1.18.1. I was using ds4 and on cemu 1.18.0 with cemuhook I set up the input as xinput. and also motion controls through the dsu server and it worked perfectly. But now im on 1.18.1 (no cemuhook) using ds4 + the input set to dsu. It seems to be missing an axis now for motion control unable to yaw ... Please check compatibility list for more details. Extensions: Cemuhook. GamePad input source override for cemu, including full motion sensing support (requires ...Already done. 1. krautnelson •. Cemu Pro. • 2 yr. ago. make sure you are using SDL as your input API, and the emulated controller is set to Wii U Gamepad. also, if you are using Cemuhook, you need to then set the motion source to default. 1. MrClodster7466 • 2 yr. ago. All of that is already done.Then, within Cemu's Input Menu at the bottom left of the Input Window itself, there is an [ ( v ) Additional Settings ] option. Open this and the Rumble Slider should be available here, and it should work (and rumble when adjusted) as long as you have DS4Window's Enable output data to DS4 turned on.The controller must be connected through DS4Windows for motion support to work. Steam does not push UDP Server information to Cemuhook which is what allows motion to work. You can map controls to the gyro, but that doesn’t work for gyro usage in Cemu. I know with an actual Steam Controller there’s a udp server that works with cemuhook to ...Hello,many people do not know to use Update and DLC Folders from Wii u Usb Helper for Cemu Emulator.in this video i have showed how to use update and dlc Fol...Right click the game from the main Cemu menu, pick Edit game profile > Controller and pick your newly created controller profile. Now both rumble and motion controls work on the external controller in Desktop mode, but no input is registered when using the Game mode. This is because Steam OS translates all the controller inputs in the Game mode ...I'm not sure what exactly about cemuhook can be greyed out. If you are talking about GX2 Fence Skip, that's greyed out for a reason, fence skip gets handled by graphic packs now. Pretty sure that option is only there for the Devs. Speaking of graphic packs, yours are outdated. I'd recommend deleting everything in the graphicPacks folder, and ...Having done all of that I could now use motion controls in Cemu. Now this is where the bug is happening. Once I am using Nintendo Switch Pro Controller …Works fine for me. Not sure what would be causing that for you unless your cemuhook.ini has a different IP\port than DS4Windows. That actually ended up being the case. Forgot I tried to used a peace of software that I needed to change that setting to use. Thanks!When setting the emulated controller to "Wii U GamePad" and adding an official Nintendo Switch Pro Controller through the SDLController API, all controller features that Cemu supports are functional except for the "Use motion" option, which is disabled and greyed out in the UI.It's worth noting that in my input settings, even when no Bluetooth controllers other than my Pro Controller are connected, it appears twice in the list of available controllers to add in the input settings menu. If I attempt to use this "second" controller, Cemu is able to read my button inputs, but the motion option is grayed out. Start Cemu, go to Input and set a new controller with SDLController as API. In Controller below it should detect "PS4 Controller". Configure the buttons as you like and in Settings tick the "Use motion" box. The lightbar will turn from light blue to navy blue. Start the game, and that check the motion controlls works.Members. 4. Posted September 27, 2021. AFAIK, in order to apply updates and dlc to Wii U games in Cemu, you also need to install the game directly into Cemu. As a result, Cemu stores all of those games/update/dlc on the filesystem in its own directory structure, e.g. c:\cemu\mlc01\usr\title\005000e\1010af00\...Manual workaround : It is possible to bypass this broken fonctionality and enable a Wiimote controller but only if you alrealy have a "Controller.xml" file configurated for a Wiimote (you can use one from a previous Cemu version). In this case, you just put this file in the controllerProfiles folder.When I use gamepad motion source, link will just start walking off in a direction and eventually just fall off and die... I am using an Xbox controller. I can't beat some shrines because of the motion controls not working, so I need help in fixing that please. Thank you.Make sure Cemuhook is properly installed. It should read "Cemu plugin 0.5.7.3" in the bottom left corner of Cemu. VanisX-Blade •. Okay so I've figured out how to install it (Cemu needs to be physically in the folder, I had dragged it out with my other programs.) The problem is that when I move it into the folder with Cemuhook it forgets my ...It's worth noting that in my input settings, even when no Bluetooth controllers other than my Pro Controller are connected, it appears twice in the list of available controllers to add in the input settings menu. If I attempt to use this "second" controller, Cemu is able to read my button inputs, but the motion option is grayed out.Hello Guys,I have showed in this video how to set motion controls/gyro with keyboard and mouse in Zelda Breath of the Wild on cemu emulator.Cemu How to Use M... Cemu >= 1.18.0. Navigate to Options-> Input settings; Click + next to the Controller dropdown, select API: DSUController, enter the IP and port, select Controller: Controller 1, and click Add; With the controller selected, click Settings below, and enable the Use motion checkbox; Cemu < 1.18.0. Install Cemuhook if you haven't alreadyEvery feature of the Dualsense works on steams beta client, except the adaptive triggers. No. If you hook the controller through Steam, Cemu won't be able to access the motion sensors, as Cemu currently accepts only DSU Protocol (aka CemuHook Motion Provider) for reading them. To use DSU Protocol, the controller must be directly hooked to a ...So I just got this controller today, hoping to get away from using my switch pro controller and just have one controller I can use for everything on my pc. But I just can't figure out how to use the gryo with Cemu or Dolphin. It just shows in Windows as an XInput controller and in steam as an Xbox controller.General input setup. Mario Kart 8 supports native usage of wiimotes and wiimotes with nunchucks attached. They need to be set as the second, third, forth and fifth controller in Cemu's input settings, while the first controller is set to Wii U Gamepad in order to work. Enabling MotionPlus will make the wiimotes not function correctly, and some ...I am having issues with motion controls on cemu 1.18.1. I was using ds4 and on cemu 1.18.0 with cemuhook I set up the input as xinput. and also motion controls through the dsu server and it worked perfectly. But now im on 1.18.1 (no cemuhook) using ds4 + the input set to dsu. It seems to be missing an axis now for motion control unable to yaw ...Maps analog sticks to motion controls for Cemu. Project mention: do you really need motion controls for yuzu ? | /r/yuzu | 2023-07-13 For botw use CEMU-NO-GYRO to map the gyro to stick to do the gyro puzzles and disable gyro aiming in the options to play with a gyroless controller.Sorry I should have been more clear: DSUClient API is the setting in Cemu's input controls (instead of Xinput) that you use when you use DS4Windows and its UDP Server for motion controls. Xinput doesn't support motion control AFAIK. Just checked your screenshot and I think I see where the confusion comes from. What version of cemu are you running? Tested with 1.26.0 & 1.26.0.c builds, SDL selected with Dualshock 4 v2. Tested also with/without cemuhook libraries. The motion controls are not working properly, they are totally crazy, I tested this in two games such as BOTW motion control shrine (Myahm agana next to hateno village) and also in ZombiU. I found that also the controls …CemuHook: https://cemuhook.sshnuke.net/ Ds4Windows: https://ds4-windows.com/So now you have an ordinary 360 controller (as far as windows is concerned) for cemu to use, and to use the motion controls you need cemuhook. Here's the cemuhook guide to motion, read the DS4Windows section and the 'after setting up motion provider' section. Edit: yes use ryochans, the original DS4Windows is basically deprecated.CEMU motion controls are grayed out on the input settings menu so they can't be selected by default. Windows finds my Switch (Wired controller) just fine; I just did Bus Simulator 18 on Steam and had to let a wheel chair person in using the ramp and the left D pad toggles the bus action menu to control doors and also had to pick up somebody's ... Once you connect the controller via Bluetooth, and get it to register in BetterJoy, you're usually off to the races and ready to use the controller in whatever app you want. You map the buttons in Cemu itself (or PJ64). Go to their Input settings and set each button from there. 1. Davidobot • 4 yr. ago.A Cemuhook is used to send the faked gyro motion control values from the analog stick position values from the controller to the Cemu microcontroller, where they are converted into faked gyro motion control values. Furthermore, XInput allows you to use a gyroscope by installing the XInput Injector program, which can be used to infiltrate the ...Image of the window that appears after you click + Icon and the settings you have to select THE SECOND TIME. After you copy the settings click Add. Below is the window you will see after you click Add. Notice that the Controller that is selected is Keyboard [Keyboard] As you can see all the key bindings are greyed out.Image of the window that appears after you click + Icon and the settings you have to select THE SECOND TIME. After you copy the settings click Add. Below is the window you will see after you click Add. Notice that the Controller that is selected is Keyboard [Keyboard] As you can see all the key bindings are greyed out.Ensure you're running the latest game update and Cemu version. Ensure FPS++ is enabled and set to above 30 or you will be locked into this state. Make sure your hardware is supposed to be able to exceed 30FPS, try going into a Shrine. Try disabling Vsync temporarily and see if this changes the behavior.1 feranti • 11 min. ago Had this same problem, except not using steam or any other third party software. Managed to fix it by downloading the final release of CEMU, then setting …The controller must be connected through DS4Windows for motion support to work. Steam does not push UDP Server information to Cemuhook which is what allows motion to work. You can map controls to the gyro, but that doesn’t work for gyro usage in Cemu. I know with an actual Steam Controller there’s a udp server that works with cemuhook to ...It would appear that something has been messed up in your content installation. I was able to recreate the issue: You need to check the file contents of \Template\iClone 7 Template\iClone Template\Preset\Base Motion in your iClone content folder and make sure that it contains the following 4 folders: 94% of original size (was …Having done all of that I could now use motion controls in Cemu. Now this is where the bug is happening. Once I am using Nintendo Switch Pro Controller (SDLController), I can no longer edit the controller mapping. All the button mapping boxes are greyed out, The default controller mapping is wrong. It has A set to b, B set to a, X set to y, Y ...Hi guys, I've got a "simple" problem: the Game Optimizer mode on my LG OLED65C15LA is mostly greyed out in its options. I can only choose the various modes in OLED Motion Pro, enable AI Game Sound, VRR/G-Sync and AMD FreeSync Premium. I just can't modify the other parameters, included "input lag" which I need so bad to tweak …Cemu - Wii U emulator. This is the code repository of Cemu, a Wii U emulator that is able to run most Wii U games and homebrew in a playable state. It's written in C/C++ and is being actively developed with new features and fixes. Cemu is currently only available for 64-bit Windows, Linux & macOS devices.This article provides a list of methods to achieve motion controls within Cemu. Cemu is capable of emulating motion controls within the Wii U GamePad or a Wiimote (MotionPlus model). In order to accomplish that in Cemu, various methods can be attempted, including setting up a UDP-based motion server application to send the motion data of a real ...The controller must be connected through DS4Windows for motion support to work. Steam does not push UDP Server information to Cemuhook which is what allows motion to work. You can map controls to the gyro, but that doesn’t work for gyro usage in Cemu. I know with an actual Steam Controller there’s a udp server that works with cemuhook to ...Image is little bit zoomed in, outer borders are croped. In this situation, Auto Motion Plus function is available and working OK together with others pic settings. BUT if I go in settings of TV and set imge to fit the screen size, image scaling is OK, but Auto Motion Plus is greyed out and not working, together with some other advanced pic ...Hello Guys,I have showed in this video how to set motion controls/gyro with keyboard and mouse in Zelda Breath of the Wild on cemu emulator.Cemu How to Use M...Cool, so next.. In cemu, make sure you have cemuhook installed. Set the motion control gestures to 'default' Then go to input settings. Delete your current controller and add a new one as a wii u gamepad. Select 'SDL controller' and your pro controller should detect. Then set up all your buttons. Then select 'settings' and enable motion control.Using a gamepad as a motion source – Part 2. Link your gamepad to your computer. Launch Cemu and navigate to Input settings. Choose “DSU Client 1” within the motion controls area. This will allow you to use the controller as a motion source. Adjust the gamepad settings to your liking.

CEMU motion controls are grayed out on the input settings menu so they can't be selected by default. Windows finds my Switch (Wired controller) just fine; I just did Bus Simulator 18 on Steam and had to let a wheel chair person in using the ramp and the left D pad toggles the bus action menu to control doors and also had to pick up somebody's .... One piece bodycon christmas

cemu use motion greyed out

PowerA controllers are known to not work properly on PC, especially in regards to motion controls. you could try using BetterJoy or DS4Windows, but I wouldn't get my hopes up. My controller identifies as "Nintendo Switch Pro Controller" in Cemu, and in the Windows 10 bluetooth settings it's identified as "Lic Pro Controller".No motion control with DualSense or DualShock 4 in 2.0-14 appimage. Can't get motion input working at all with the new appimage build on Fedora 36, either with my DualSense or DualShock 4 controllers. I wasn't sure if this was a problem with my system, but apparently it works for other users. I have Cemu set to emulate the Wii U Gamepad and I ... Motioncontrols in BOTW grayed out in options. I am using a Switch Pro Controller with BetterJoyForCemu. My gyro is detected and works just fine in motioncontrol shrines, but when i go to options to turn on motioncontrols for aiming it is just grayed out (can't be turned on).BOTW stuttering. specs. ryzen 5 2400g gtx 1060 6gb 16gb ram. so i get pretty decent performance at 60fps. using cemu version 1.12. followed alot of optimization guides but this stuttering issue is driving me nuts. ill be going along fine with a variable framerate. anywhere from 40-60 pretty solid. then all of a sudden itll lock up, drop down to ... When using Game Mode, this function is greyed out and you have the Game Motion Plus function to provide similar features without introducing severe latency, perfect for gaming. As mentioned, there are many people online complaining of the same issue with the Neo range of TVs. Other models in the Samsung range appear to work correctly.It won't let me use amiibo. Whenever I get to the scan screen everything ( in this example picture) that's circled is grayed out and won't let me select it. The crossed/slashed-out stuff doesn't even show either. Then a popup says not API not verified or no internet connection even though I'm connected. I tried in Smash Ultimate, I tried in ...Usage. Install Cemu and cemuhook. Download cemu-no-gyro. In the Cemu menu click on Options->GamePad motion source->DSU1->By Slot. Tap any button on your controller and it will be auto-detected by cemu-no-gyro. Load the game and adjust the game's motion control settings to your liking. For example if you just want to use motion controls in the ... It won't let me use amiibo. Whenever I get to the scan screen everything ( in this example picture) that's circled is grayed out and won't let me select it. The crossed/slashed-out stuff doesn't even show either. Then a popup says not API not verified or no internet connection even though I'm connected. I tried in Smash Ultimate, I tried in ...The default method is to click Cemu's screen and use your mouse to control motion sections, however this is a huge pain. With Cemuhook added to support Motion Feedback from controllers and other devices, you may check the Motion Controllers & Cemuhook section. I am at one of the motion controlled shrines and I can't figure out a way to get it working. The use motion button is grayed out and nothing I have done will fix it; any advice comments sorted by Best Top New Controversial Q&A Add a Comment Motion controls work fine if you configure everything outlined by the software and our guide. https://cemu.cfw.guide/ There are some hiccups where there might be sensitivity issues, etc, but otherwise... relatively normal. Make sure to use Cemuhook's Motion, not Cemu's native UDPServer in the Input Window; Cemu's native support for motion is wonky.Strangely the gyro shrine thing seems to work as expected. Thanks again <3. 1. Serfrost • 2 yr. ago. Try restarting your PC. Open DS4Windows. Pair the controller or plug it in while it's flat on the table or desk. Then open Cemu. 1. .

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